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You may not know from your 2D studies but within AutoCAD there are four co ordinate systems:-
Each of the systems may be absolute to the current UCS or relative to the last point and both absolute and relative states may relate to the world origin and plane or the current UCS.
This makes a total of 16 different methods to enter a single point !!
ABSOLUTE RELATIVE
wrt UCS wrt WORLD wrt UCS wrt WORLD
CARTESIAN X , Y , Z *X , Y , Z @X , Y , Z @*X , Y , Z
POLAR D < A *D < A @D < A @*D < A
CYLINDRICAL D < A , H *D < A , H @D < A , H @*D < A , H
SPHERICAL D < A < Av *D < A < Av @D < A < Av @*D < A < Av
wrt UCS = with respect to the current UCS.
wrt WORLD = with respect to the world origin or plane.
X,Y,Z indicate the 3 cartesian axes.
D indicates a linear distance.
H indicates a linear height above the UCS.
A indicates an angular displacement in the UCS plane.
Av indicates an angular displacement in the vertical plane.
Eg 27<30<45 will define a point using spherical co ordinates
27 mm from the UCS origin
30 degrees from the X axis
45 degrees from the UCS plane
NB The first item is always a linear distance
the trick is in the separator:- ',' = cartesian
'<' = angular
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